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この記事でのバージョン
・Unity 2022.3.9f1
・Localization 1.4.5
インストール
パッケージマネージャを開きます
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Unity Registryを選択肢検索欄で”Localization”と検索してInstall
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設定
ProjectSettingsを開く
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Localizationの欄を選択しCreateボタンを押下
Localizationインストール直後で表示されていない場合はUnityを再起動
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Localizationファイルを保存
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Local Generatorを選択
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使用する言語を選択
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デフォルト言語にしたい言語のファイルをSpecific Local SelectorとProject Local Identifierに設定
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Window -> Asset Management -> Localization Tablesを選択
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Typeを String Table Collectionに設定しCreate
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Localization Scene Controlsを選択
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StringTableに先ほど作成したテーブルを設定し、TrackChangesのチェックをオンにします
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文字の追加と紐づけ
LocationTableでキー(任意)とEnglish,Japanなどのそれぞれ追加した言語の欄にそれぞれの翻訳を追加
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シーン上のTextオブジェクトの横のメニューからLocalizeを選択
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String Referenceに先程追加した設定値を設定
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設定後
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Localization Scene Controllerで言語を切り替えて文字が切り替わることを確認
日本語
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英語
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コメント
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